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News: maybe make some change at the 2012 UCLA Game Art Festival

agsite

Almost Goodbye

Procedural generation in a short sci-fi story.

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Prom Week

Social physics driven by groundbreaking AI.

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maybe make some change

A confrontational exploration of a true event.

perfect

Perfect

Move blocks on a screen to sculpt a story.

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what if im the bad guy

Explore a true story in physical space.

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Minimalist Story Generators

Experiments in tiny interactive narratives.

i7book

Creating Interactive Fiction...

An Inform 7 textbook.

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Sand-dancer

A desert fable.

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blueful

A story hidden in the cloud.

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AI : analog : audio : augmented reality : blue lacuna : book : choice-based : collaboration : comedy : complex NPC : DANM : desert : EIS : experiment : fable : fantasy : gilgamesh : inform 7 : interactive fiction : keywords : linear : location-based : long-form : micro : non-fiction : parser : politics : procedural content : published : sci-fi : sculptural : short-form : social networks : video : virtual reality : war : wearable : web

About the Author

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Aaron A. Reed

 

Aaron writes interactive stories.

Aaron writes interactive stories. He is a PhD student at UCSC.

Aaron A. Reed writes interactive stories. He is currently a PhD student at UC Santa Cruz.

Aaron A. Reed is a writer and programmer of interactive stories, including the interactive novel Blue Lacuna. He is currently a PhD student at the Expressive Intelligence Studio at UC Santa Cruz.

Aaron A. Reed is a student, teacher, coder, and writer of interactive narrative, including the interactive novel Blue Lacuna. His work has been featured in literary journals and at indie game festivals. He is currently a PhD student at the Expressive Intelligence Studio at UC Santa Cruz.

Aaron A. Reed is a writer, programmer, student, and teacher of interactive narrative. His work has been featured in the Electronic Literature Collection, the Magazine of Fantasy & Science Fiction, and at the IndieCade, Slamdance, and IGF games festivals. He is currently a PhD student at the Expressive Intelligence Studio at UC Santa Cruz, where he worked on Prom Week, a groundbreaking social AI narrative.

Aaron A. Reed is a writer, programmer, student, and teacher of interactive narrative. His work has been featured in the Electronic Literature Collection, the Magazine of Fantasy & Science Fiction, and at indie game venues from Slamdance, IndieCade, and IGF (Independent Games Festival).

Aaron graduated from the Digital Arts & New Media MFA program at UC Santa Cruz in 2011, and is currently pursuing a PhD in computer science with the Expressive Intelligence Studio, also at UCSC. Aaron was lead writer on Prom Week, a groundbreaking social AI narrative from the EIS lab.

Aaron A. Reed is a writer, programmer, student, and teacher of interactive narrative whose work has been called "groundbreaking," "enthralling," and "beautiful." His projects have been featured in the Electronic Literature Collection Volume One, the Magazine of Fantasy & Science Fiction, at indie game venues from Slamdance, IndieCade, and IGF (Independent Games Festival), as well as at the High Museum of Art in Atlanta.

Aaron graduated from the Digital Arts & New Media MFA program at UC Santa Cruz in 2011, where his exhibition won Best In Show. He is currently pursuing a PhD in computer science with the Expressive Intelligence Studio, also at UCSC. Aaron was lead writer on Prom Week, a groundbreaking social AI narrative from the EIS lab.

Aaron A. Reed is a writer, programmer, student, and teacher of interactive narrative who has also worked as a filmmaker, graphic artist, and murder mystery producer. His work has been called "groundbreaking," "enthralling," and "beautiful," and has appeared in Leonardo, the Electronic Literature Collection Volume One, and the Magazine of Fantasy & Science Fiction. He has been a finalist at several major independent gaming festivals, including IGF, IndieCade, and the Slamdance Guerrilla Gamemaker's Festival. He has spoken about his work at PAX East, Emerson College, Cal Poly, and the High Museum of Art in Atlanta.

Aaron graduated from the Digital Arts & New Media MFA program at UC Santa Cruz in 2011, where his exhibition piece "'what if im the bad guy' and other stories" won the jury award for Best In Show. He is currently pursuing a PhD in computer science with the Expressive Intelligence Studio and the Center for Games and Playable Media at UCSC, working with Michael Mateas and Noah-Wardrip Fruin. Recently, Aaron was lead writer on Prom Week, a groundbreaking social AI narrative from the EIS lab. Aaron's research focuses on the intersection of computation and literature.

Aaron A. Reed is a writer, programmer, student, and teacher of interactive narrative who has also worked as a filmmaker, graphic artist, and murder mystery producer. His work has been called "groundbreaking," "enthralling," and "beautiful," and has appeared in Leonardo, the Electronic Literature Collection Volume One, and the Magazine of Fantasy & Science Fiction. He has been a finalist at several major independent gaming festivals, including IGF, IndieCade, and the Slamdance Guerrilla Gamemaker's Festival. He has spoken about his work at PAX East, Emerson College, Cal Poly, and the High Museum of Art in Atlanta, and his textbook "Creating Interactive Fiction with Inform 7 has been taught at universities around the world.

Aaron graduated from the Digital Arts & New Media MFA program at UC Santa Cruz in 2011, where his exhibition piece "'what if im the bad guy' and other stories" won the jury award for Best In Show. He is currently pursuing a PhD in computer science with the Expressive Intelligence Studio and the Center for Games and Playable Media at UCSC, working with Michael Mateas and Noah-Wardrip Fruin. Recently, Aaron was lead writer on Prom Week, a groundbreaking social AI narrative from the EIS lab. Aaron's research focuses on the intersection of computation and literature, notions of "sculptural" and "changeful" fiction, and ways that expressive processes can enable narratives that are meaningful and richly participatory for their readers.

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